![]() ![]() ![]() In the videogame, the NCR are severely stretched so they suffer from a lack of troops and equipment however, the troops they have survived are often battle-hardened so are quite skilled, and the newly recruited must learn fast. ![]() With several army-like factions in Fallout: Wasteland Warfare already, such as the Brotherhood of Steel and Enclave, creating two new army-like factions which had their own in-game identities was set to be an interesting design task. Fallout: New Vegas contains various factions but the most noticeable are the New California Republic (NCR) and Caesar’s Legion so those were the first two chosen for release. ![]() Creating a new faction makes this challenge even more interesting as it’s important for each faction to have some defining characteristics so it feels and plays differently to other factions. It is important to portray what players know from the video games using the Fallout: Wasteland Warfare game mechanics, but it is also important to create something that has its own identity within Fallout: Wasteland Warfare too. Over to James.Ĭreating new units and their weapons is always a fascinating design challenge. We sat down with Fallout: Wasteland Warfare’s designer, James Sheahan, to talk about the new profiles in the Mojave Wave. ![]()
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